This section is intended primarily for people who already know the C Opengl function names and need to find the Mythryl binding equivalents. It contains the same information as the table in the preceding section, but sorted by Opengl function name:
C call | Mythryl call | URL | Type |
GLenum | glew_init | Session -> Void | |
g_signal_connect | set_window_size_event_callback | doc | Session -> Window_Size_Event_Callback -> Void |
glClear | clear | session: Session, color_buffer: Bool, depth_buffer: Bool -> Void | |
glfwGetWindowParam | get_window_param | Session -> Bool | |
glfwOpenWindow | open_window | session: Session, wide: Int, high: Int -> Bool | |
glfwOpenWindow | open_window’ | session: Session, wide: Int, high: Int, redbits: Int, greenbits: Int, bluebits: Int, alphabits: Int, depthbits: Int, stencilbits: Int, fullscreen: Bool -> Bool | |
glfwSetWindowPos | set_window_position | session: Session, x: Int, y: Int -> Void | |
glfwSetWindowSize | set_window_size | session: Session, wide: Int, high: Int -> Void | |
glfwSetWindowTitle | set_window_title | (Session, String) -> Void | |
glfwSwapBuffers | swap_buffers | Session -> Void | |
glfwTerminate | terminate | Session -> Void |